Spidersaurs
Gameplay and various other features as needed
Feb 2018 - Aug 2019 • 1 year, 6 months
Tech Stack
C++
Lock and load! Blast anything that moves and put the bite on the dreaded Spidersaurs in classic-style co-op run-’n’-gun action!
The other big project I worked on at WayForward. I worked on the launch Apple Arcade™️ release of this game. This was made in WayForward’s proprietary C++ engine. Work on this game included working with designers to implement their level design into the game. In particular, I helped setup the various environmental hazards and ensuring they functions with the right behavior and SFX/VFX.
I also helped with other small systems as needed. A few examples include the credits for the game and implementing achievements.